Tuesday, April 2, 2013

Unified sampling in Maya and Mental ray

A look at setting up unified sampling in Maya and Mental ray using string options.Have a look at this post before you watch the video to better understand the workflow.
http://elementalray.wordpress.com/2011/10/31/unified-sampling/


Sunday, April 22, 2012

Linear workflow using Maya and Vray for Maya

Alright here's the second video on Linear workflow,this time using Maya and Vray for Maya.



Monday, March 26, 2012

Linear Workflow in Maya and Mental ray 2012

There's a lot of confusion on this subject so I made a video to explain the advantages of working linearly.

Sunday, July 17, 2011

Greetings and salutations!

Hello folks its been a while I know but I promise to keep posting as often as possible from now on.I have uploaded all my videos on vimeo in HD so go on and check em out.

3ds max basic spline modeling from Faizal Taher on Vimeo.

Saturday, June 5, 2010

Compositing depth pass with After Effects

Here's another link for creating DOF with a depth pass in After Effects,I keep getting this question a lot but never got the time to write a tutorial on this.Hope this helps Cheers!

http://www.bernardlebel.com/tutorials/AFX_depthPassDof/DOF.htm

RGB light Passes

Here's a link on creating and compositing RGB light passes,These passes can be used to change light colors as well as intensities without re-rendering the images.

http://williework.blogspot.com/2008/12/technical-rgb-light-passes.html

Tuesday, April 20, 2010

'shakin bakin'


Here's something I did a long time ago,thought I'd recomp it in shake.The original was done with maya and combustion and I was not able to find the file because my old machine was sadly formatted by some jack ass:-(.I lost some of my old files but it actually gave a chance to work on shake..Too bad shake's days are counted and I dont know how long its going to be around.Hope it stays on at least for a little longer.


Here's the render from shake.